A distributed mud system written in the E language.
Den currently runs on E 0.8.28e.
The source code is available in a Subversion repository at svn://www.slimy.com/kpreid/den/den/trunk/
Den is/will be a peer-to-peer MUD system, theoretically supporting mutual suspicion between parts of its world.
Den's world model is currently room-based, insofar as it cares. I hope to eventually support coordinate systems and graphical UI—possibly losing the text UI—but not yet.
Den is definitely not useful or ‘interesting’ (other than being written in E, perhaps) yet. It is only an experiment in using E. It may or may not eventually become something more widely useful.
rune -cpa src/ src/org/cubik/den/boot/den.e-awt
(You may need to increase the JVM's maximum heap or stack size. For Mac OS X, specify -J-Xmx500m -J-XX:ThreadStackSize=10240 before the other arguments to rune
.)
Three windows will be opened.
The narrow one at the top contains commands for performing a checkpoint and some other systemwide functions.
A checkpoint will be performed when this window is closed (which also stops the program), or via the “Save” command in its World menu.
The second is the inspector, which lets you view and manipulate the state of objects making up the world. The <world>
object has a name =>
object mapping for convenience in accessing important objects, and also lists all SturdyRefs currently existing, since they may need to be manually deleted. (This UI is clearly poor and I hope to replace it with something better soon.)
The third (to the right or overlapping the inspector) is the terminal, with which you control a character in text-mud style.
(The default world's “in
” exit is a locked door, and to go through it you need to use the command “go 'in' with key”. (I need to write some documentation for the commands—for now, see org/cubik/den/ui/makeCommandInterpreter.emaker
.))
cap://
URI from the resulting window.cap://
URI from step 2. Click Create.Repeat the above procedure to create an exit for the other direction.